From Powerhouse to Pain: Wolfpack Grenade Nerf Angers ARC Raiders Players

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Once a reliable explosive for toughest fights, the Wolfpack grenade now comes with steep material costs.

The latest Shrouded Sky update for ARC Raiders has triggered widespread frustration across the community after a controversial change to the beloved Wolfpack grenade. Once a favorite tool for shredding powerful ARC enemies such as Rocketeers and Queens, the grenade now demands rarer crafting components, making it far harder to obtain. If you need fast delivery ARC Raiders Items before your next mission, many gamers suggest EZNPC as a reliable third-party platform.

The update adjusted the Wolfpack’s recipe to require a Rocketeer Driver—an uncommon drop that players can only earn one at a time—alongside Explosive Compound and ARC Motion Cores. Although its market value climbed slightly from 5,000 to 6,000 and Refined Explosive costs fell, players argue these tweaks fail to address the core problem: accessibility. The scarcity of Drivers has skyrocketed, forcing longer and riskier farming sessions for a single grenade.

Additional items, including Deadline and Trailblazer, also saw material hikes, now demanding rare resources like Comet Igniters and ARC Circuitry. These changes have strained raid strategies that relied on efficient explosive usage. Meanwhile, several popular weapons—such as Stitcher, Kettle, and Venator—received direct stat reductions. Lower base damage, reduced headshot multipliers, and wider bullet spread aim to temper their dominance in PvP matches but have instead amplified player frustration.

Following the patch, community spaces like Reddit and Discord flooded with outrage. One heavily upvoted post labeled it “the worst change in the update,” while others sarcastically mourned that “nobody brings explosives to Queen raids anymore.” Memes quickly followed, mocking the new crafting grind and joking that blueprints had become “worthless collectibles.” Many long-time players compared the situation to Helldivers 2’s controversial balance overhauls, warning of a potential drift away from accessible, casual play.

Embark Studios defended the decision as a move toward better balance. Developers explained that epic-quality gear like the Wolfpack grenade had become too common after blueprint unlocks, eroding challenge and cooperation. By tying it to rare Rocketeer Drivers, the studio intends to encourage active hunting of tougher foes and promote coordinated squad play. This reasoning aligns with previous nerfs to Hullcracker ammunition and ARC-kill XP, which sought to curb repetitive farming strategies.

In gameplay terms, the impact is tangible. With fewer Wolfpack grenades available, players face tougher Queen and Matriarch raids and must rely on more precarious alternatives like basic explosives or melee weapons. PvP encounters now reward accuracy and timing over sustained fire, reshaping the meta around precision rather than sheer firepower. However, players with limited time argue that these changes punish casual engagement and favor those able to grind for hours.

Despite the uproar, some see potential for long-term benefits. The adjustments could deepen ARC encounters and make high-tier rewards feel more meaningful. If player numbers falter, Embark may fine-tune requirements in future patches, as its track record shows a willingness to respond to community sentiment. For now, though, Shrouded Sky stands as a defining—and divisive—moment in ARC Raiders’ evolving journey, testing how far the community’s patience can stretch in pursuit of balance.

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